I think nobody knows anything at all. It's certainly touching that there's so much concern from Star Citizen backers. I don't think anybody knows what's going to happen right now.
And I think it's a long process, so it's not something to worry about right now. Just to quote Desiderata, which Alli posted on her Twitter yesterday, no doubt the universe is unfolding as it should.
I mean, that was one of the questions in Time for the Chairman, and none of us are going to disagree with Chris Roberts about what to do with Drake ships.
It's very cool stuff coming up. I am totally confident that a lot of people will love it. I am confident that there are other people who will not be satisfied with anything. That's just the way the world works. I will say that what we have in the pipeline I am very proud of, and I can't speak for anybody else.
We should get shock mounts. Well, when we get the desk, we can put the mics through. The problem with the lav mics is when somebody like Matt Sherman or Jeremiah Lee comes in to join us, then it's a big ordeal to try to get them mic'd up. With the table mics, anyone can sit down and answer questions. So there's a give and take.
TL;DRThere won't be an artist-specific 10 for the Developers; the series will keep mixing disciplines, with specific developer pairs named for upcoming episodes in the coming weeks, after a Chris Roberts one next week.
You will see 10 for the Developers. That was one of the better ideas that Thomas Hennessy had, and I'm still super proud of him for it to this day, where we take people from the different disciplines and combine them together to get a more robust Q&A.
So we'll get some artists in there, we'll get some designers, we'll get some engineers, we'll get some producers. So we mix them up. I think we get much better results when we mix them up. So 10 for the Developers.
I know they're actively in development for it, because when I walk through the studio in Austin, I can see the animators working on various stuff with that.
We do not have an Avid machine. Actually, we do. We do have an Avid machine. It's on the other half of the office. They're using the Avid machine for Squadron 42 dailies.
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Ben LesnickDirector of Community Engagement, Online Strategy and Spaceships
I wonder if it's the same one, because Chris had one back in the Wing Commander movie days.
It's not actually an Avid machine. It used to be called the Avid. It was actually a machine. Now it's a software program. Some people still call it the Avid. When it first came out, it was a machine called the Avid. Kevin Smith and Scott Mosier used the Avid to cut Chasing Amy and stuff like that. Now it's software. It runs on a PC just like our Premiere does. They're actually not cutting dailies with it. They're rewriting the script, using the dailies to make changes. So if an actor improvs a line, they're going back and looking at that footage and changing the master script.
TL;DRThe Wall of Honor glass plaque is now hanging in the lobby under construction, though the logo emblem and lighting still need to be added and a photo will follow later.
It is hung up. They did find the hardware. They were mounting the holes because there's other artwork going up ahead of it. It's in the lobby outside of the big conference room. Just the glass piece and the mounting stuff is on the wall, so we still have to put the actual raised Star Citizen logo emblem, which goes behind it. There's other stuff that's in there. We're going to get some lighting and stuff for it to make it look nice. But technically, if you go into the under-construction lobby right now, the plaque is actually hanging, and you can see all the names on it.
I mean, there's still a lot of construction, but it is a milestone. It has its place, the hardware has been found, and it is mounted in its resting place.
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Ben LesnickDirector of Community Engagement, Online Strategy and Spaceships
To add part of this story that you folks probably are not familiar with because you're not here every day, when we moved into the office, the development side was all set up. Our area was pretty much set up. There's been all sorts of construction, minor things like holes in the roof being fixed over the last month or two. But the lobby itself was not done at all. So over the last two months, they've been building the front desk. They actually have to blast a hole in the building where the door is going to be. Right now, everybody comes in the back door. It's going to look really cool. We're going to get dev up first.
TL;DRThe furniture wasn't part of the office: the set was built from lumber, and the table came from Chris Roberts' old office, with a new desk in the works.
No, we built this. This is built from a big pile of wood that we got at Home Depot. So this room, we built from the ground up. And the table is actually a table that came from Chris Roberts' office at the old office that he wasn't using and I had stolen. And occasionally they steal it back from me. So it's kind of a constant back and forth.
It is still the Ten for the Chairman table. Ten for the Chairman on Monday, you'll see this same table, only without the tablecloth on it. We're working on some other more practical stuff that works better, because obviously this table is really small and it doesn't make for a great way to shoot this show and some of the other shows, but we're making do. So slowly but surely we're making progress. We're in the process of having a new desk built. That is where this stuff comes from. I scavenge, I'm a scavenger. I'm Rey.
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Ben LesnickDirector of Community Engagement, Online Strategy and Spaceships
And then he brings these furniture bits and things to me, and I dole out portions. I hate to say it, but that is actually how this process works. [Hennessy] is like, I think we can build a set for $200 in lumber. I'm like, okay, we can try it.
We actually use what are called Kino Flo lights. We have three in front of us on boom stands and there's actually one behind us up here. So they're natural-light-replicating Kino Flo lights, the kind you would see in any television studio. So that's the kind of lights that we use.
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Ben LesnickDirector of Community Engagement, Online Strategy and Spaceships
Not to bring everything back to archive Wing Commander material, but we're going to use these same lights to take a really high-resolution picture of Chris Roberts' giant Wing Commander map, probably next week.
Just a preface: there are some issues right now with 2.2 and the 10 for the Developers, and making sure we get it out on Monday, if I can get Kirk Tome.
Yes, 10 for the Developers is currently in danger right now because everybody's been crunching for 2.2. We haven't been able to shoot it yet. But it is scheduled to include Kirk Tome, who is currently hip-deep in the Reliant.
Forrest and Omar continue to work on character customization, as does the team in Austin. They're doing some fantastic work. Walking past their desk every day is a treasure. It'll be cool when it's here. XCOM 2 came out this week, and they have a pretty cool character creator, so a lot of us were looking at that. And I was like, oh, we're doing that, and oh, we're doing that. So I was like, cool.
Yes, we're going to have more rewards. With the referral program, we definitely want to have more rewards, but we also want to make them good. So it's a time versus... If we want to do something quick, we can say, oh, everybody gets an Orion or something. But we want to do some more unique content, which takes production time, and it takes an artist and a designer. So it's all about scheduling, making sure we can do everything else we've promised. More rewards are coming. Keep your fun, folks. If you cross the threshold for one, and I'm glad you have already, we'll give it to you later.
We should do a live RTV with an audience. We do do the tours on Fridays. So instead of having a tour, we bring them in a little early. All right, we're going to do an RTV with a live studio audience. That's a good idea.
I actually have an answer to that question. Tune in Monday to Ten for the Directors, where Sean Tracy and Steve Bender will actually address almost that exact question. Let's call it a tease. They talk about that kind of thing and how that's going to work in the video.
Probably not in the near future. Not a lot of people watched it and it kind of got stale. So we're working on a way to make it more interesting before we would bring that back. In the meantime, consider the ATV interviews your chance to meet them.