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Town Hall ·
Published on this date.2017-04-25
· 37 Q&As

Star Citizen: Subscriber's Town Hall feat. Banu & Alien Cultures

Developers discuss the Banu Defender: its shields, power plants, four size-2 tachyon cannons, missile racks, hit-and-run role and possible EMP missiles. They also cover the Merchantman growing larger, Banu culture (Souli guilds, the Gathering, child-rearing) and Banu-Vanduul trade.

Transmission log

Full answers

What can you tell us about the Banu Defender visibility?

TL;DRThe concept conveys the Banu Defender's look and feel rather than an exact replica, minor changes happen during building, and they have solutions ready for the visibility concern once vehicle artists begin work.

Jonny JaceviciusTechnical Designer, Foundry 42 UK

So it's important to get across that concept is exactly that. It's more there to get across the look and feel of the ship rather than make an exact replica of the ship that we're going to put in-game. And obviously it's going to be very similar and we try and get measurements and placement exact, but minor changes get made as ships get built for in-game use. So we've already got a solution ready to go. And that'll start to get put in place when our vehicle artists start working on it.

Jared HuckabyHost, Community Manager

For the subscribers who have the monthly Jump Point magazine, you may have noticed this month's Jump Point had a behind-the-scenes feature on the Banu Defender during all the banking, all the different concepts. And one of the comments in there is from Chris Roberts himself about the visibility of the Defender. So it's been something that we're aware of. It's something that we have a couple solutions that we're looking at. And by the time it comes time to build it, I think you'll enjoy your Banu Defender.

Town Hall·
Published on this date.25 Apr 2017
Art & graphicsShips

The Banu have been said to occasionally trade with the Vanduul. Does this mean we might run into potentially non-hostile Vanduul at a Banu trading post? Or at least Vanduul who simply don't attack us on sight?asked by Dattic

Dave HaddockLead Writer

Maybe. I mean, they trade with the Banu, they don't necessarily trade with us, so it might be one of those things where they might be cool with them, but we kind of pop in and say hello, and just, all right.

Will WeissbaumSenior Writer

Yeah, because it's going to be interesting to see what you find with the Vanduul when you're exploring in space. Because most of the Vanduul that you run into in human space are specifically coming there on scavenging runs, basically. They're there to take our stuff. So they come with their teeth bared. But how they're going to behave in a trading area, or maybe the Banu might have to go out to them, make house deliveries since the Vanduul don't play well in well-populated cities and stuff like that.

Town Hall·
Published on this date.25 Apr 2017
NPCs & AILore

So the Vanduul trade with the Banu but not with humanity. What do the Banu have that we don't?

Dave HaddockLead Writer

I mean, they're super friendly, as everyone knows.

Dave HaddockLead Writer

We're not saying too much about it. Hopefully this will be one of the things that we'll save for players to experience for themselves when they get out [to] this big mystery of...

Dave HaddockLead Writer

Yeah, I mean, it's early going, so you want to have players discover stuff on their own.

Town Hall·
Published on this date.25 Apr 2017
Lore

Will it be possible to buy Vanduul goods from a Banu merchant, since they trade with the Banu?

Will WeissbaumSenior Writer

Probably. I would expect so. I mean, we've talked about the possibility of the Banu flotillas and trade centers being kind of bustling hubs of all the species. You can find all their goods there, to kind of sell the idea that Banu are hopping around from all the systems.

Dave HaddockLead Writer

I mean, it certainly tracks with their character and personality that they would obtain some stuff from Vanduul and then come and try and sell it off to whoever would be willing to buy it.

Will WeissbaumSenior Writer

Because if they're trading with the Vanduul, then they're getting something from the Vanduul. And the question is, what do they do with that stuff that they're getting? Do they sell it back to us? Do they use it for their own ships or devices or weapons?

Town Hall·
Published on this date.25 Apr 2017
Trading & cargoLore

Would you mind giving us a very quick top-level rundown of the stats of the Banu Defender [clarifying the size of the guns, gimbals and so on]?

TL;DRThe Banu Defender clarifies its stats: a size two shield, two power plants, and four size two weapons on size three gimbals, swappable for size three fixed weapons, with a weak hull offset by strong shields.

Jonny JaceviciusTechnical Designer, Foundry 42 UK

Yeah, so there seemed to be some confusion with the shield generators, power plants, and the weapons. The ship doesn't come with one size one shield, it comes with one size two shield, so it's got that bigger, beefier shield there. As mentioned in the description, it's this big selling point. It's got a weak hull and it's got stronger shields to make up for it. So we weren't going to put it out with one size one shield, even if it is of Tevarin origin. And it was also listed as having one size one power plant in some places as well, but it actually does have two. Otherwise, it might struggle with powering that bigger shield. And finally, there was a lot of confusion around the weapon mounts and the gimbals. So it comes equipped with four size two weapons on size three gimbals. So you'll be able to swap those out for size three fixed weapons if you want to.

Town Hall·
Published on this date.25 Apr 2017

The Banu Defender is a Banu ship, but it's got shields from the Tevarin and engines from the Xi'an. How does that affect it, and why does that make this ship unique amongst other ships?

TL;DRThe mixed Xi'an engines, Tevarin shields and Banu hull show the Banu adopting whatever tech works best, an alien blend not done with other ships, which illustrates their personality.

Dave HaddockLead Writer

Well, I mean, part of it was illustrating this idea that the Banu, they like stuff that works best for whatever they're trying to build. So for whatever reason, the Xi'an thrusters were better than the previous thrusters that they had on there, so they were like, oh, that's great. Thank you. And took it and absorbed it into their tech. And the same with the Tevarin. I mean, we've always hinted at the fact that part of the Tevarin arsenal was their impressive defensive capabilities. So they saw that, they were like, ah, perfect. Thank you. And took that and absorbed it into their thing. So a lot of it was just, we hadn't really done that with a lot of other ships, this sort of amorphous blend of alien technology, and so it just seemed like a cool thing that illustrated an aspect of their personality in their technology.

Will WeissbaumSenior Writer

So yeah, if you go aboard an all-Banu ship, maybe you'll see that they're still running a human cooler or something, because that's a really good product and they're happy to use it. They don't need to stick to Banu tech just because they're Banu.

Town Hall·
Published on this date.25 Apr 2017
Ship componentsLoreShips

Will you be considering using Tevarin technology to make it so the Banu can see through the arms of the Defender?

Dave HaddockLead Writer

Oh, yeah, the Prowler thing.

Will WeissbaumSenior Writer

Yeah, Prowler has the transparent hull cockpit. That's pretty neat.

Jonny JaceviciusTechnical Designer, Foundry 42 UK

No, that wasn't part of the plan anyway. The visibility will be improved to the point where you'll be able to see quite easily.

Town Hall·
Published on this date.25 Apr 2017
Ships

Are there Banu that dislike humans, or is it more just towards the UEE?

Dave HaddockLead Writer

No, I mean, they're okay with that.

Will WeissbaumSenior Writer

There are definitely Banu who probably have issues with humans, who have had a deal gone wrong with a human faction and they held it against a larger thing of 'learn not to trade with them' or something like that.

Dave HaddockLead Writer

I mean, again, it's like anything, we want to make sure we have that spectrum of personalities in there. So there might be Banu who dislike the UEE but like humans, and vice versa, stuff like that.

Town Hall·
Published on this date.25 Apr 2017
LoreReputation

Can you say anything about what the Banu language is like, and how proficient the Banu are in general in English?

TL;DRThe Banu language isn't developed yet, but the Banu are probably fairly proficient in the common human language, perhaps with a distinct affectation, and how much of that shows with dedicated envoys is undecided.

Dave HaddockLead Writer

Oh, that's a good question. I mean, as far as the language itself, we haven't gotten to that one yet. Britton is still working on the Xi'an and Vanduul at the moment. But again, I would imagine that they were probably fairly proficient in the standard, whatever you want to call that.

Will WeissbaumSenior Writer

I can see them being polyglots, speaking a bunch of languages, but maybe none of them that well.

Dave HaddockLead Writer

Yeah, because at least with the Banu characters that we've explored, a lot of them are functionally fluent in it, but they don't sound like human beings. They have a certain affectation to how they speak. But I don't know if they're necessarily reflective of a Banu diplomat or such a thing. Actually, I don't know, we've never specified that they have straight-up diplomats. But someone who's dedicated to come over and interact with humans might have less of the Banu affectations, or how much of that will bleed through, we're still figuring out.

Town Hall·
Published on this date.25 Apr 2017
LoreNPCs & AI

How will the different metrics between humans and aliens be addressed? What kind of thought goes into making these cockpits that were originally designed for aliens usable for humans?

Jonny JaceviciusTechnical Designer, Foundry 42 UK

Generally, at least the races I've touched aren't too far from human proportions. I know the design of the Vanduul ships was handled over there in LA, which is where they came up with the massage bed cockpit seats, as people like to call them. So there are some interesting challenges, but fortunately the Banu, or the Defender at least, uses controls that humans are quite familiar with, because they're reasonably human-sized. We haven't really had much of a problem with them so far.

Will WeissbaumSenior Writer

And the Defenders that people are buying are specifically made for human consumption.

Jonny JaceviciusTechnical Designer, Foundry 42 UK

Yeah, so if you come across a Banu ship in the wild, it might look vastly different from what you're buying.

Town Hall·
Published on this date.25 Apr 2017
ShipsDevelopment process

Are the Banu Defenders made for humans by the Banu, or are they made for humans by a [human] company?

Dave HaddockLead Writer

No, the Banu were like, hey, humans seem to like these ships, there you go.

Will WeissbaumSenior Writer

So we've talked a little bit about how they have these Souli, these guilds, and so they have manufacturing guilds that specialize in making products. So there's a couple different guilds that specialize in making Banu Defenders for humans, and that's their whole shebang.

Dave HaddockLead Writer

Yeah, so as opposed to what we describe as a human approach to corporations and stuff like that, the designs for the Defender are just available in Banu space, basically. So if there's a Souli that wants to manufacture ships, they can get a hold of the designs fairly easily, and then it just becomes that Souli's Banu Defender. With this, we're basically saying that, yeah, these Souli are making specifically human-modified Defenders for human operation.

Town Hall·
Published on this date.25 Apr 2017
OrganizationsLoreShips

Do the Banu have a Senate, or in some way do all the individual planets stay in contact?

TL;DRBanu planets are independently run, and when a joint decision is needed, the heads of planets convene in the Gathering, their Senate equivalent, with a religious collective offering insight.

Dave HaddockLead Writer

The setup that we had for them was basically that all the Banu planets were independently operated, that they ran under their own steam. And then if a situation arose that required the Banu to make a decision about something, they had a couple of options. They had a thing called the Gathering, which would be basically the heads of the planets would get together to talk over the issue and figure out a solution. And then there was the ones on, is it Therese? I always get confused. The kind of religious collective that would offer insight as to how the Banu could move forward. But the idea was that the Gathering would be their equivalent of a Senate. And then if a situation arose where they're being threatened with war or something like that, this Gathering would convene to talk over what they would do and if they needed to hire basically an army to defend themselves.

Town Hall·
Published on this date.25 Apr 2017
LoreOrganizations

Can you confirm that the [Banu Merchantman] is actually getting bigger?

TL;DRHuckaby confirms the Merchantman is getting significantly larger, roughly Polaris-sized and smaller than an Idris, though the exact size won't be known until it is built.

Jonny JaceviciusTechnical Designer, Foundry 42 UK

I'm afraid I can't say much about that at the moment.

Jared HuckabyHost, Community Manager

Well, I was prepared. I actually had a chat with John Crewe and Todd Papy before the show, just in case you didn't have the answer. So I actually do have the answer. The answer is yes. The Merchantman is getting larger. It is getting significantly larger. It is not as big as you see in those images. It's not bigger than an Idris. For instance, there was one image where somebody was doing some fantastic geometry in there and figuring out that the scale in one of the images had it as big as a Javelin. It is not that big. It is not as big or bigger than the Idris. Obviously, we won't know precisely how big it will be until we start building it, but think somewhere along the lines of the Polaris as far as size. It is a very large ship. And internally, we're beginning to think of it as a Banu-style capital ship. So yes, it is getting very large. We won't know precisely how large until it comes time to build it. And when are we going to build it? We have our production schedule up on the website now. You can see precisely where that ship is going.

Town Hall·
Published on this date.25 Apr 2017
Ships

Is designing an alien ship more challenging than designing a human ship?

Jonny JaceviciusTechnical Designer, Foundry 42 UK

Yeah, of course. Our design process has always been designing human ships. So it's quite interesting when an alien ship, or the alien spanner, gets thrown into the works. Because there's always special requirements for them. So that's when I get on the line to Will and Dave and we start to figure out what is specifically needed, how the race works and how we can fit them in on the ship and make it unique in their own way.

Town Hall·
Published on this date.25 Apr 2017
Development processShips

Do you prefer working on alien ships or human ships?

Jonny JaceviciusTechnical Designer, Foundry 42 UK

Aliens are definitely a lot more fun. It lets you be a bit more creative with the design and implement some differences rather than having your standard human fighters. We've obviously got this dual cockpit system going on on this. And obviously it's quite a different shape to a lot of ships we've had before. So it's definitely a nice mix-up.

Town Hall·
Published on this date.25 Apr 2017
Development processShips

Will owners of alien ships have a more difficult time sourcing materials and components to keep their ships operating correctly?

TL;DRAlien ship owners shouldn't struggle with parts, since components like a Tevarin shield can be swapped for human ones or upgraded, though rarer alien parts may need hunting down.

Jonny JaceviciusTechnical Designer, Foundry 42 UK

They shouldn't do. Especially in the case of the Banu ships, you should be able to fit in things like human items, or human-produced items, in there. So if your Tevarin shield goes bust, you won't necessarily have to fit a Tevarin shield back in there, but you'll be able to slot a human one in instead.

Jared HuckabyHost, Community Manager

So the components that a ship comes with when we sell it in its concept are not necessarily the only components that you can equip in a ship. These are the items that the ship comes with initially, but you'll be able to swap out coolers, swap out power plants, swap out shields, and maybe even upgrade them. So while the cool Tevarin shield comes with it, and maybe the cool Xi'an engines come with it, you could possibly upgrade them to even better components, maybe even from different races or sources.

Jonny JaceviciusTechnical Designer, Foundry 42 UK

Yeah, you can upgrade, downgrade, sidegrade. The choice is yours, really. But I wouldn't recommend getting rid of the Tevarin shield. It'll be too good.

Will WeissbaumSenior Writer

But yeah, it might also be where you're acquiring the alien ship. There's potential there for some parts to be... Like Jonny said, you could do a human equivalent, but maybe if you want to maintain that specific, harder-to-find part, you might have to venture out into the far reaches of the universe and hunt it down.

Town Hall·
Published on this date.25 Apr 2017
Ship componentsEconomy

I've really enjoyed the lore for the Banu, as the storytelling reminds me of the story style of the Ferengi on Star Trek. Does the Star Citizen team of writers favor certain styles of storytelling akin to other popular sci-fi titles?

TL;DRThe writers draw on many sources, including the Ferengi as a trading-race comparison they deliberately set aside, plus history and real societies, aiming for the Banu to feel unique rather than a collection of references.

Dave HaddockLead Writer

All over, really.

Will WeissbaumSenior Writer

I mean, we definitely looked at some of the more common trading races that have been in sci-fi culture, the Ferengi were one of them, and then we tried to put that aside because we knew that was the main comparison people would be drawing, and tried to [find] what was a tone that would make sense for them, and what could make them not only unique inside Star Citizen, but unique in science fiction, but also feel true and not just weird for the sake of being weird.

Dave HaddockLead Writer

Yeah. Because there's that certain element where, again, you'll reach into other pop culture things as a starting point. Just to go, it's sort of like this, but sort of like this. But then, yeah, you obviously want to focus on making them feel like they're their own thing and not just a collection of references and stuff like that.

Will WeissbaumSenior Writer

We definitely look a lot to history a lot of times for actual working societies, and being like, this element here for their political or social setup is very cool, of this small group of people, and then can we incorporate that, or what if that became the dominant aspect of a society, and how would that look?

Town Hall·
Published on this date.25 Apr 2017
LoreDevelopment process

How do Banu procreate? Do they live in similar family structures to humans, one man, one woman, kids, or do they have different families?

TL;DRBanu have no families; children are sold to an evaluation guild that raises and tests them, then sold to a career guild where they work off the cost, though procreation itself isn't worked out.

Dave HaddockLead Writer

We haven't worked out the procreation thing, but they don't actually have families. When they have a child, they basically sell it into what they call evaluation Souli. It was sort of weirdly referenced to Plato's Republic and this idea that, I mean, in that book you take away the kids to have the state basically raise them, in the sense that it creates brotherhood, because anyone can be your kid because you don't know who your kid is. So it's supposed to create camaraderie or whatever. But for our purposes, it was more of, they put the kid in an evaluation Souli who raises them, educates them, trains them, while also testing them to figure out what their strengths and weaknesses are and their mental aptitude and spatial abilities and stuff like that. And then basically once they reach an age, they are sold off to a guild, a Souli, that basically will be their career.

Will WeissbaumSenior Writer

Yeah, like this kid had really fast hand-eye coordination and tested well in math, so maybe a piloting Souli who trains the best fighter pilots would be eager to snatch that kid up and train him up. Because Banu, when they transition from the evaluation guilds, they've been purchased basically, so they have an apprenticeship where they have to work off [the cost] to obtain full membership in society as an individual. So if you're really skilled, they'll become a well-valued member of the guild pretty fast. And if not, they have a hard time. They might be working in a lower position for a long time. And at which point, once they've paid off their schooling, basically, to the original guild, they can choose to stay there or to move on. Start their own.

Town Hall·
Published on this date.25 Apr 2017
Lore

Will the Defender be able to dock or somehow land inside a Banu Merchantman?

Jonny JaceviciusTechnical Designer, Foundry 42 UK

We're still trying to work that out, so I think it's a case that we want it to, but it's fitting it in and making sure that it fits in properly. So there's no guarantees there at all, but we're looking at it actively currently.

Town Hall·
Published on this date.25 Apr 2017

Is there anything specific about Banu weaponry that sets it apart from human weaponry?

Jared HuckabyHost, Community Manager

I mean, I know the Defender comes with a tachyon cannon, doesn't it, Jonny?

Jonny JaceviciusTechnical Designer, Foundry 42 UK

Yes, it does. It's one of our new weapon types that we're introducing with the Banu Defender. So it would be the first weapon of this type that we're actually introducing into the game. So you can expect it to have all kinds of new VFX, and the projectiles will behave a lot differently from the weapons we've seen currently. It's a super long range, high speed projectile, which makes the Defender ideal for engaging at longer ranges.

Will WeissbaumSenior Writer

What kind of damage does the tachyon do versus normal energy?

Jonny JaceviciusTechnical Designer, Foundry 42 UK

It's a standard energy weapon, but the particles are accelerated to faster-than-light speeds, so it'll be difficult to miss if you've got your sights over the target.

Town Hall·
Published on this date.25 Apr 2017

Can you run down the weapon complement for the stock Defender?

Jonny JaceviciusTechnical Designer, Foundry 42 UK

Yeah, sure. It comes with four size two tachyon cannons on the gimbal mounts, and it comes with, I'll have to just double check this, two size three missile racks with four size two missiles in total.

Jared HuckabyHost, Community Manager

So four tachyon cannons, two missile racks.

Jonny JaceviciusTechnical Designer, Foundry 42 UK

Yes, correct.

Town Hall·
Published on this date.25 Apr 2017
Ship componentsShips

How do the Banu rank militaristically against other alien races in terms of experience and tactics? Do the Banu have as much experience in war as, let's say, the Xi'an or the Tevarin? Has there been a big Banu war?

TL;DRThe Banu are below the military-focused Tevarin and weaker than the strategic Xi'an at large-scale war, though their defense and mercenary guilds fight well individually, and they see violence as wasteful.

Dave HaddockLead Writer

Yeah, they would have no idea. I mean, militaristically, just off the top of my head, the Tevarin were a dedicated military society. So they're definitely lower than them.

Will WeissbaumSenior Writer

I think in individual small skirmishes, they can probably hold their own. I mean, they have these defense and mercenary guilds that are still highly skilled warriors, but it would come down to, once you start talking about larger scale operations, maybe they wouldn't quite match up to someone like the Xi'an, who are very good at overall strategic planning and conceiving stuff on a much grander scale. So I could see, when you have an outlaw pack going against a squad of Banu Defenders, you're in for a tough time. These are people who've been training their whole life to fly Banu Defenders. Their job is to fight off outlaws, so you'd expect them to be really good. But coordinating with five other...

Dave HaddockLead Writer

Yeah, there might be a communication breakdown if you had 16 Souli, war Souli, that had gotten together to form this big army and stuff like that. And they all have different ways of doing things. So yeah, it might not be as efficient, but on an individual level, it probably would be.

Will WeissbaumSenior Writer

We've talked about a general tone about how the Banu look towards violence overall, and how it's seen as a fairly wasteful endeavor. If you could make peace and both profit, that's a better road for everyone involved. So why wouldn't you? But they're not afraid. Sometimes violence is the only option, and then they bring the pain.

Town Hall·
Published on this date.25 Apr 2017
LoreShip combat

What type of handheld weapons do the Banu prefer? Has there been any thought about Banu handheld weapons, maybe for Star Marine?

Jonny JaceviciusTechnical Designer, Foundry 42 UK

Not quite yet. We've definitely got some plans for alien weapons in the works, but we've not got anything solid down for Banu yet.

Will WeissbaumSenior Writer

I mean, I would say a pretty good stun weapon would probably be a common part of the Banu arsenal. Let's try to keep the goods intact as much as possible.

Dave HaddockLead Writer

Yeah, they probably have a pretty lethal handshake.

Town Hall·
Published on this date.25 Apr 2017
FPS weapons & gearLore

Do the Banu breathe other atmospheres besides oxygen?

Will WeissbaumSenior Writer

Not specific gases yet, but overall we've talked about how their survivability is much higher than humans. They can exist in a much broader range of environments.

Dave HaddockLead Writer

I can't remember the name of the specific system, but if you go on the star map, there's actually a system that has arcologies where basically the atmosphere is lethal to humans, but not to them. But they still want humans to come visit, so they've built these arcologies so you can hang out inside while they hang out outside.

Will WeissbaumSenior Writer

Enjoy the beautiful Banu vacation world. And wave at you.

Town Hall·
Published on this date.25 Apr 2017
LoreStar systems

Can we hire Banu AI [crew] for the Banu ships?

Will WeissbaumSenior Writer

I can't promise anything, but there's no hard no on it yet, to dip a tentative toe into that pool. It's something that seems like it would be fun to be able to do, but the ramifications of it still need to be investigated further.

Dave HaddockLead Writer

Yeah, it's one of those visually exciting things of having an alien.

Will WeissbaumSenior Writer

This is a Subscriber Town Hall, so hopefully a lot of people have read Drifters and you get an idea of the fun of having a Banu on your crew. Read that story if you haven't, it's really good.

Town Hall·
Published on this date.25 Apr 2017
NPCs & AIMulticrew

Since the Banu aren't particularly interested in war, would that in turn make them exceptionally good at diplomacy with other races?

TL;DRThe Banu are good at diplomacy in a way, since they don't keep history and must renegotiate contracts whenever a guild dissolves, which can frustrate other parties.

Dave HaddockLead Writer

Yes, in a weird way, because you also have to bear in mind, and again, this is the fun of coming up with these interesting, almost paradoxical personality things, they don't keep track of history. So one of the things that we realized, what started as a discussion about Souli: if a Souli were to dissolve, and I, as a human corporation, was getting my materials from the Souli, and then it dissolves and another Souli takes its place, I have to renegotiate my contract with that Souli because the previous one isn't going to honor a contract that they didn't sign. So I have to basically constantly renew a contract with them.

Will WeissbaumSenior Writer

Yeah, contracts are agreements between two parties, and if one of the parties dies or is no longer existing or something, then the contract dies.

Dave HaddockLead Writer

Contract is null and void. So you have to renegotiate. So what ended up happening in the conversation was we realized that they had signed a trade agreement with humanity when we met each other. And so did that mean that they basically had to keep renegotiating that contract every generation? And so, yeah, basically they've gotten really good at diplomacy, but it might be kind of frustrating that you would have to...

Will WeissbaumSenior Writer

Yeah, every couple of years explaining to the Banu why they can't bring slaves into UEE space, and like, yeah, your drugs are great, but please stop trying to bring them.

Town Hall·
Published on this date.25 Apr 2017
LoreOrganizationsEconomy

Because alien races have so much unique lore tied to their tech, how closely do you have to work with the writers during the development process? And is it super annoying?

TL;DRWriters and ship designers work closely from the start of a concept, giving and taking, which for the Defender led to a multi-crew design with a co-pilot who can gun and repair.

Jonny JaceviciusTechnical Designer, Foundry 42 UK

It's only annoying when they tell us that we can't do things that we want to. I don't know, is it annoying for you guys?

Jared HuckabyHost, Community Manager

How closely do you have to work? You're there at the beginning of a concept, right? At the beginning of the idea here?

Dave HaddockLead Writer

Yeah, I mean, it usually starts with somebody saying, hey, it'd be really cool if we could do this. And then it goes from there. And we've had situations where it's like, this might not actually work for the Banu, but it is great for the Xi'an, or vice versa, or stuff like that. So yeah, we try to keep in contact as much as possible and make sure that everybody's work is being reinforced by everyone else's work, and we're not going out and saying stuff that they don't want as a direction. So it's a give and take with all the departments.

Will WeissbaumSenior Writer

Yeah. Sometimes it's easier for us to create something on paper that we can present and be like, well, this would be really awesome for the Banu to do. And then it's up to wonderful designers to come back and be like, well, this is what we actually can do. And then we'll go like, okay, that's cool, but what if we did this one small thing? I mean, having the Defender be a multi-crew ship was probably one of the biggest things to come out of those discussions about how the Banu would operate and how they would want to be able to focus on specific things while flying around. It's going to be interesting to see how that affects... have you been planning out how that's actually [going to work]? Because the Super Hornet has, it's not a manned turret, is it?

Jared HuckabyHost, Community Manager

It's a turret that you can take remote control over, yeah.

Will WeissbaumSenior Writer

The seat's behind the pilot. So that kind of multi-crew fighter versus something like the Defender, which has, I think, more abilities, with those seats designed for sitting side by side.

Jonny JaceviciusTechnical Designer, Foundry 42 UK

Yeah, the co-pilot in the Defender is going to see a lot more action. There's going to be a lot they can do in terms of engineering, gunning, because they'll have control of the entirety of the ship's guns. So as long as you've got gimbals on there, you're going to have a very useful gunner on there with you. If you're putting fixed weapons on there, they might not have quite a good time and they'll be shouting at the pilot the entire time. But then because a lot of the ship items are housed on the interior, they can also get out of the seat and go and repair stuff if it's on fire while the pilot tries to get them out of danger. So yeah, it's super important to work with these guys dead early on, because, as an example, they might have envisioned something completely different than us. And once we get the design down, concepts already started, we might get a message from these guys saying this is completely the wrong direction that you're going with these guys and not well planned at all. So it's good to get everything knitted together early on.

Town Hall·
Published on this date.25 Apr 2017
Development processLore

What role do we expect the Defender to play, and what kind of gameplay opportunities can people look for with it? It's called the Defender; does that mean it can't be used for attack?

TL;DRThe Defender is designed as a nimble, offensive hit-and-run ship that guards the Merchantman by buzzing attackers, hitting hard with its cannons, and drawing pursuers away; the name is partly a branding gag.

Jonny JaceviciusTechnical Designer, Foundry 42 UK

Funnily enough, I had this discussion with someone in the office today and they said, why is it called the Defender if it's got a fragile hull? And I was like, well, it defends the Merchantman. It's not a defensive ship itself. So it is quite an offensive ship, and the way we've designed it, it's more suited to hit-and-run attacks. So it'll be able to buzz around any attackers that are coming for the Merchantman or the fleet that it's guarding, and if they ignore it, it'll be able to pack a big punch with the cannons that are outfitted on there. But if they come after it, it's going to be able to survive long enough and draw them away from the fleet, so that the Merchantman can get away quite easily. So it's very nimble. That's the thing to take away from this.

Dave HaddockLead Writer

One of the things too was, in a weird way, it was about branding as well. When talking about the name, as Jonny said, it's designed to defend the ship, but also it was the idea that giving it an aggressive name would feel somewhat contrary to the Banu, to their spirit. And also the gag of, the Merchantman is a merchant ship, this is a defense ship, so they called it a Defender.

Town Hall·
Published on this date.25 Apr 2017
Ship combatShips

The original working name, which we've shared with the community before, was Minuteman. Where did that come from?

Dave HaddockLead Writer

I don't recall. It was one of those names that, I think, just existed on one of the early write-ups and it just stayed.

Will WeissbaumSenior Writer

Yeah, I think Ben explained it in the Jump Point article this month, that he had thought of it. It's a natural Ben-like pun off of Merchantman to have a fighting ship Minuteman. They did pair well together, but in the end we went away from the working title to have something that captured the spirit of the ship a little bit [more].

Town Hall·
Published on this date.25 Apr 2017
Development processShips

If I choose to go into Xi'an space and pass through Kr'Thak space, would the Xi'an see me as hostile, given their relationship with the Kr'Thak?

Dave HaddockLead Writer

Wait, if you're flying through Xi'an space to get to Kr'Thak space?

Jared HuckabyHost, Community Manager

This says if you flew through Kr'Thak space to enter Xi'an space.

Dave HaddockLead Writer

Oh. You came from the wrong side. Yeah, probably. If they knew you were coming from there, they probably wouldn't be too thrilled about it. I don't think they would necessarily treat you as hostile. I mean, who knows? But they probably wouldn't be too thrilled about it.

Town Hall·
Published on this date.25 Apr 2017

Will having a Banu ship make it easier for us to travel safely through a Banu system without hostile reaction?

Dave HaddockLead Writer

Yeah, I mean, part of it's going to be how your ship appears, because again, you're going to have a reg tag or something that shows up on a HUD, so whether that shows as a human ship or a Banu ship.

Will WeissbaumSenior Writer

Yeah, there was another question in the threads about, because the Banu are really proud of their Merchantman, whether they'd be upset seeing a human flying one. And I don't think so at all. I think it would make them happy to see Banu trade spreading. That's a big part of the culture, the sharing of... Xi'an might roll their eyes if you show up in a Scout. If you're trying really hard.

Town Hall·
Published on this date.25 Apr 2017
ReputationUI & HUDShips

With Xi'an engines in the Defender, how do you think the Defender would fare as a racer?

Jonny JaceviciusTechnical Designer, Foundry 42 UK

I think it would be able to put up a good fight, but it's not a true racer. And while it's quite light, it's never going to match the maneuverability and the speeds of the M50 and the 350r and even the racing-prep Mustangs. But of the non-racing ships, it'll definitely put up good times.

Will WeissbaumSenior Writer

It'll be interesting to see once we get the modding and part switching that comes with Item 2.0.

Jared HuckabyHost, Community Manager

Exactly, you're speaking of a stock Defender.

Jonny JaceviciusTechnical Designer, Foundry 42 UK

Yes.

Town Hall·
Published on this date.25 Apr 2017
RacingShipsFlight model

Will we have a chance to see Banu planetside locations with all the depth and fidelity of the other hero landing zones? Some of the concept art had alien-looking worlds that seemed to match the Banu style of the ships; are we correct in assuming those were Banu architectural style?

Dave HaddockLead Writer

Yeah, those were supposed to be Banu worlds. I can't remember if we actually marked which ones. We didn't label them, no. But yeah, they were supposed to be Banu planets. But again, we have a handful of them called out. They're part of that hazy roadmap down the way. We have a lot of landing zones to build.

Town Hall·
Published on this date.25 Apr 2017

Will the Defender be shredded to pieces by ballistic weapons? With a weak hull and a strong shield, is the answer to the Defender just to equip a bunch of ballistic weapons and take them out of the skies?

Jonny JaceviciusTechnical Designer, Foundry 42 UK

It'll possibly give you a bit of an advantage, but it's not going to completely tear through the shields and straight through the ship, and the Tevarin shields will help with that.

Town Hall·
Published on this date.25 Apr 2017

Has defensive EMP weaponry been considered as a possible addition to the Defender's capabilities?

Dave HaddockLead Writer

Yeah, I mean, I don't know, Jonny. It makes sense. It's a non-lethal, almost defensive weapon.

Jonny JaceviciusTechnical Designer, Foundry 42 UK

Yeah, I mean, it's not been 100% confirmed yet, but we were considering getting EMP missiles on it by default, as we're trying to get more and more weapon and damage types out there at the moment, and we've already got those EMP weapons on the Warlock. It would be quite a good idea to get all these different damage types out into weapons, out into missiles, out into rockets and all that kind of stuff. So yeah, it's something that may come as stock on the Defender.

Town Hall·
Published on this date.25 Apr 2017

Regarding the Tevarin, just how extensively was their culture wiped out? Lore pieces sometimes seem to indicate that native Tevarin culture is unknown even to the Tevarin people, and this person finds that very hard to believe.

TL;DRThe Tevarin burned their own culture and spent generations refusing to discuss it out of resentment, which makes it plausible modern Tevarin don't know it, though smaller factions are now looking back.

Dave HaddockLead Writer

Well, I mean, it was several hundred years ago, so they've had multiple generations. Again, part of the thing was not that their culture was taken away from them, it was that they burned it to the ground, so there's a lot of resentment, I think.

Will WeissbaumSenior Writer

There was a large movement within their society to distance themselves from this past that brought them to the point of near destruction. Twice. And so now there's a little bit more of a recovery going on amongst their people, of trying to reconnect with their past.

Dave HaddockLead Writer

Yeah, there's smaller factions of them that are trying to, not regain, but just look back, and are finding merit in some of the stuff that they used to believe in. But I think that was the key distinction that makes it a little bit more plausible as to why there could be modern Tevarin that didn't know about Rijora and stuff like that: for generations they were very actively like, we are not going to talk about it. We are not going to acknowledge it. We are just going to be very resentful of the fact that this is what nearly wiped us out. So that was the idea behind it.

Town Hall·
Published on this date.25 Apr 2017
Lore

Why do the Banu like Saddleball so much?

Dave HaddockLead Writer

They love all sports. We never really specified the other sports, but yeah, that was the idea, which is that it was competition. It was very exciting, but they just don't care about teams. They just like the athleticism.

Town Hall·
Published on this date.25 Apr 2017
Lore