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But in 3.20, in the other game modes where you can't freely walk around but you can spawn into the turrets, what happens if their turret gets destroyed? Will they be able to use the spawn screen to move to another turret?
Sean Tracy · Senior Director of Tools and Technology Content

Duncan, I'm not actually sure.

Duncan Bunting · Lead Gameplay Programmer, Arena Commander feature team

Yeah, so unfortunately, the multi-crew aspect of the spawn screen didn't pass its go/no-go, so it's not coming with 3.20. We're going to see what we can do, but it's unlikely to be in that patch. Definitely a follow-up, because it's something we're super passionate about. But as far as the plans for that multi-crew, we've discussed multiple ways to go about this. Like, do you spawn into a turret and then do you use your F keys like you do in other games to switch between the turrets, hot switch? No. We want to be representative of the PU. You go into the PU in a Hammerhead as, say, eight people. You've got all those turrets. You've got a co-pilot, pilot, and so on. You should be able to get out of that. Say you've got a damaged turret. You need to go repair some module within your ship as an engineer. We want to support that in Arena Commander. So we don't want to introduce these gamey things where you just hot switch between your turrets. Yeah, you can maybe die and end up back in the spawn screen, select where you want to spawn again. But in terms of how you move about your ship, we want to help the PU once again in exploring this multi-crew gameplay and how that affects the game overall.

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Published on this date.2023-07-14
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