Hi Chris, Multi-crew is most appealing part of Star Citizen game play for me. A somewhat obscure game called Artemis has done a great job of this by granting each member of the ships crew an interesting and involving role and at the same time making them very reliant on the input from their shipmates. How does Star Citizen plan to implement multi-crew in a compelling way?asked by Scout
TL;DRMulti-crew ships will have distinct stations such as helm, radar, engineering and turrets so crew can split tasks, with chat in the short term and VoIP hoped for long term.
Well I think that the answer is pretty much the same way. We are looking at various different stations and seats around the multi-crew ships. We will show off some of it in a limited fashion at Gamescom. But you are going to have your helm, your sort of radar scanning, your engineering section, obviously people in things like turrets to protect and we are going to have specific gameplay that's there so when you are working with your other shipmates manning the ship whether it's tracking things or protecting the ship or fixing things or balancing shields at the whole shield station we sort of have for the multi-crew. So essentially if you and your friends are working together, we will allow you to do a lot more to control the things with a lot more fidelity. If you are flying a ship by yourself then doing things like adjusting your power or adjusting your shields while aiming while flying while adjusting the throttle – it's a lot of stuff to do at once so if that gets distributed between different crew members on a multi-crew ship you will be able to do those things more effectively. So we are definitely building it that way. There will be short term chat but long term we're looking for VoIP between the different players, so you can be talking to your friends. In the short term I'm pretty sure everyone will be using TeamSpeak and stuff like that. But yeah if you have seen those starship simulators, there are a few of them out there, we will have similar gameplay although it will be real time and at much higher fidelity and it will be pretty cool.