Any plans to add training modules for other gameplay besides combat and racing? Things like mining, salvaging, bounty hunting, escaping from bounty hunters.
TL;DRDuncan Bunting wants Free Flight to become a mini sandbox for practising non-combat loops like mining and salvaging, though not bounty hunting, which the PvP modes already cover.
Yeah, so when 3.18 first went out, I saw something fascinating, which really opened my eyes to what Free Flight can eventually become. And that was that the PU went down. It wasn't available for a good couple hours at least, I think. But that was when salvaging came out. And players really wanted to salvage. So their solution, instead of going to the PU, they went to Arena Commander. I would hop into a match or I'd go on Twitch and open up a stream and they're salvaging in Arena Commander. I'm like, damn. That's something we should be accommodating. And that goes for mining and all these other gameplay loops. And mining, let's put some mineables in there. If they don't want to go to the PU for now, they want to just do a quick little test in Arena Commander, hop in, hop out. We can supply a simple mineable in Broken Moon, say, and they can just fly up and do their mining gameplay. It's not going to have the progression that the PU has where you go off and sell those things, but you'd be able to experience that gameplay and practice that gameplay before going through all the jumps and hoops to do that in the Persistent Universe. So yeah, expanding Free Flight to accommodate all these things. Maybe not the bounty hunter stuff. We have the PvP game modes already for that, but definitely when it comes to mining, salvaging, and these other non-combat roles, we can use Free Flight as our mini sandbox.