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What is Privateer?

Ben LesnickDirector of Community Engagement

Privateer was Chris's first game like Star Citizen, back in 1993. It was a spin-off of Wing Commander. Wing Commander was essentially similar to Squadron 42. It's a single-player story. You follow it from mission to mission to mission, and there's a tree, so if you lose a mission, you go to a different one; if you win one, you go to a different one. Privateer was free-form. Basically, you had inherited your grandfather's old ship, you were stuck on a planet, it had a single laser cannon, a single missile, no upgrades, and you had to make your way in the universe. And it's very much the prototype for Star Citizen. Chris did a second game along those lines, circa 2000, called Freelancer. And Star Citizen is kind of the game he wished he could make the whole time.

Reverse the Verse›February 5th 2016·
Published on this date.5 Feb 2016