Will there be any gameplay for the Freelancer in 2.1?
TL;DRYou can fly the Freelancer in 2.1, but gameplay for it depends on a cargo system that has no ETA, with missions around it being discussed and no known timing.
Well, you get to fly it around. Basically, flying around, and I know Erin Roberts was talking about the cargo system is coming up soon. No ETA, but we've got enough ships that can utilize it now. They're starting to...
They want to do some missions around it.
Yeah, they want to do some missions around the cargo system. So that's one of the things they're talking about right now. When that means it'll come, I don't know.
By the way, if there's one thing those guys at Foundry UK can do... So the team at Foundry UK, they previously worked on Lego games, and before that they worked on Battlestar Galactica game, Starlancer, Privateer 2, all these classic space games. And it's a lot of the same guys who carried through it. If you ever look at the number of missions in Wing Commander games, it's between 16 in an add-on, 20 or 30 in kind of a mid-range game, to 50, 60 at most in one of Chris' base games. Privateer 2: The Darkening, by the guys over there, it's more than 300 missions. And they're all really weird and elaborate. There's one that makes you do math. Everyone hated that. They are the world's foremost space combat game mission designers.