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How do you think working with Chris Roberts to make Star Citizen would be different and/or the same if you had worked with Chris on a Wing Commander game?asked by AragornBH

TL;DRNeither speaker answers directly about Wing Commander; one says he'd be obsessive about continuity there and likes seeing Star Citizen develop, the other praises the shared effort across the company.

That's an interesting question. So I've worked a little bit on lore for old Wing Commander games. I did all the lore for the XBox live arcade game, I helped edit some of the novels and stuff. I find going back, that I don't take myself seriously. I look back and go "Okay. Wing Commander is amazing, I love Wing Commander, I love everything about the universe. This is the part Ben came up with... I don't know about that! What was I thinking?" It's actually kind of been good to be doing Star Citizen, where it's this new thing that I get to see developed, and I have a part in that I, don't know, I find that it gives me more buy in.If I were working on a Wing Commander game, I would be an obsessive crazy person about continuity and just very argumentative probably. It's a good thing we're doing Star Citizen. I'm actually more curious about you, because you have so much more... so much more of the lore is yours, and you look at that and see, "Hey, there's Dave Haddock in writing form." How do you feel about that?

I mean it's awesome and, you know, people seem to really like it, but again it's not just me. There's so many aspects of the universe that, when we were doing early conversations in the Kickstarter thing that we were talking about, that have... like you guys, I haven't touched ships. You guys came up with all the ships and all the awesome... I mean I still, like the Retaliator to me is just a work of art.

Which is interesting because, you know, I look at the ships and like, "Oh my God! I can't believe I got to do this". I got to work with these incredibly talented people that come up with this, there's a little bit of me in there. But I look at a ship that I did on Wing Commander Arena. I did a similar thing, I named all the ships, I did all the specs, I came up with their backstories, and I'm like, "Oh those are embarrassing". They're not as good as the other Wing Commander ships.

But no, I mean yeah, it's been awesome. But yeah, there so many... I mean everybody contributes, and that's kind of, one of the fun things about the company is that there's a lot of... everybody banding together and coming up with cool stuff. You know, going for what's fun.

10 for the Developers›Episode 12·
Published on this date.30 May 2016