Could the toy pistol be utilized in an experimental mode?asked by Herobrine024
TL;DRYes, off-the-wall items like the foam dart weapon could suit experimental modes, since Arena Commander is a simulation where fun comes first, for example an EVA race with push-back darts.
But what about the weird kind of off-the-wall stuff? Are those the kind of things that are rife for experimental modes?
Absolutely. With Arena Commander, we can take more... I guess liberties is the word with the engine. It's a simulation, right? A simulation within the simulation. We can put stuff in there that's just for fun, right? We can focus on the fun. So if that silliness is fun, why not? If it's not fun, maybe not.
So imagine you had to spec out a game mode with the foam dart weapons now. What are your first instincts? Should we keep zero damage? Where does the gameplay come from with zero damage?
Or I'm thinking even more out of the box, like maybe you've got an EVA race where you've got the dart gun and you shoot it and it has increased push. So it pushes your opponents off to the side. Maybe you're trying to get through some freight boxes or whatever it may be, and you push them and they go out of bounds or something like that.