Before we get into the questions, for the folks who may not know you, tell us how you got started with Chris.
TL;DRZanelli first met Chris Roberts while scoring the film Outlander, was invited to the narrative campaign for Star Citizen, and had grown up playing Wing Commander.
Okay, with Chris, I met him actually scoring a film that he was producing called Outlander. And I think probably because he had heard music that I had written for the Pirates of the Caribbean, the first one, Curse of the Black Pearl, with Hans, and I think took a meeting, looked at his movie, and I mean, we had a monster destroying a Viking village, and I thought, I have to do this. I'm raised on fantasy movies and sci-fi and adventure, and actually my first experience with Chris was as a film composer. So when Star Citizen came around he said, look, we're doing this narrative, story-driven campaign that's part of the universe, would you like to take a look at it? And of course I came and I saw his early ambitions and goals. This would have been, I don't know, a couple of years ago. And sign me up, because, well, the other thing is I knew Chris even before Outlander, not personally, but I knew him because I played his games. I played Wing Commander. That was the exact time in my life when I was in high school when I had that perfect moment when you can game all the time. And so Wing Commanders 1 and 2 were those years for me, actually.