It's going. It's going well. We're trying to crank things out as soon as we can. 2.4 touches a lot of things, a lot of interconnecting parts, so there's, of course, a lot of things that can break. So we're hammering those out for the most part. Persistence, good times.
We're going to do a segment with Paul Reindell here soon about persistence and what exactly persistence is, why it's so important and how it lays the foundation for everything going forward. I think we're filming that on Tuesday next week. So look for it in the week after probably.
TL;DRThere is no answer on the number of systems by the end of beta, because it's too early and development is unpredictable regarding resources, breakthroughs and roadblocks.
No idea, man. We're still in alpha. We're still building out the alpha. It's a horse before the cart thing, man. Who knows how big the company is going to be, how many resources we're going to have, how many breakthroughs we're going to have between now and then. We didn't think we'd be this close to procedural planets until well after release. That's what game development is. It's not game construction. You lay out a plan. You have to have some kind of goal and whatnot, but ultimately, there's no predicting inspiration. There's no predicting when somebody on some team somewhere is going to have that breakthrough and some part of the game is going to leap forward, or when the exact opposite is going to happen, some part of the game is going to hit a roadblock and we're just not going to be able to find an answer for this thing for some time, so it has to be deprioritized while we work on the stuff that we do have answers for. So it's just way too early for that kind of thing.
Yeah, Mark, you want to come over? You want to hang out? We'll play the game with you. I know the actor who plays Morrow. I know he plays because I just set him up with an account the other day. Actually, at like 1 o'clock in the morning, Chris emails me because he's in the UK. So Chris emails me, hey, can we set the guy who plays Morrow up on the account? And I did it. I rolled over and got the email and rolled my happy ass out of bed. Set him up. I could have waited until the morning, but I was like, yeah.
That's a good question. I also have that question. I don't know the answer to that. I have asked and didn't get an answer. I think they're holding on to it to make it part of a bigger thing.
Nothing is final in this game. We're still working on the Constellation, so I know there's a lot of talk about that. So that is being worked on. Hopefully it'll be fixed soon.
Well, obviously, like I said, people are flipping out over the Vanguard in its current performance. Not final, of course. It's not quite operating up to specs as we wish it. That's probably number one on the agenda for 2.1. Obviously, people love the big guns, but they want to be able to swap them out. And it's performing a little too tight when it comes to maneuverability right now. So that'll probably be toned down a little bit.