Developer dossier

Vincent Sinatra

QA Lead

All 8 answers
8answers
2016active
Reverse the Versemost heard in
Community & eventstop topic

Topics

Answers per year

2016 · 8
20162016

Recent transmissionslatest 8 of 8

How's 2.4 testing going?

It's going. It's going well. We're trying to crank things out as soon as we can. 2.4 touches a lot of things, a lot of interconnecting parts, so there's, of course, a lot of things that can break. So we're hammering those out for the most part. Persistence, good times.

Jared HuckabyHost, Community Manager

We're going to do a segment with Paul Reindell here soon about persistence and what exactly persistence is, why it's so important and how it lays the foundation for everything going forward. I think we're filming that on Tuesday next week. So look for it in the week after probably.

Reverse the Verse›May 13th, 2016·
Published on this date.13 May 2016

How many systems does CIG intend to have playable by the end of beta?

TL;DRThere is no answer on the number of systems by the end of beta, because it's too early and development is unpredictable regarding resources, breakthroughs and roadblocks.

Jared HuckabyHost, Community Manager

No idea, man. We're still in alpha. We're still building out the alpha. It's a horse before the cart thing, man. Who knows how big the company is going to be, how many resources we're going to have, how many breakthroughs we're going to have between now and then. We didn't think we'd be this close to procedural planets until well after release. That's what game development is. It's not game construction. You lay out a plan. You have to have some kind of goal and whatnot, but ultimately, there's no predicting inspiration. There's no predicting when somebody on some team somewhere is going to have that breakthrough and some part of the game is going to leap forward, or when the exact opposite is going to happen, some part of the game is going to hit a roadblock and we're just not going to be able to find an answer for this thing for some time, so it has to be deprioritized while we work on the stuff that we do have answers for. So it's just way too early for that kind of thing.

I've been seeing some of it though. Some of the Sean stuff, the procedural stuff. It's getting there. Can't wait.

Reverse the Verse›May 13th, 2016·
Published on this date.13 May 2016

Has Mark Hamill or any of the other actors played the current game at all to your knowledge? He seems super supportive of Star Citizen.

Jared HuckabyHost, Community Manager

Yeah, Mark Hamill tweeted out Star Citizen two days ago, three days ago. I have no idea if any of them have played it.

Well, I'd like to extend a personal invitation to him if he wants to come out.

Jared HuckabyHost, Community Manager

Yeah, Mark, you want to come over? You want to hang out? We'll play the game with you. I know the actor who plays Morrow. I know he plays because I just set him up with an account the other day. Actually, at like 1 o'clock in the morning, Chris emails me because he's in the UK. So Chris emails me, hey, can we set the guy who plays Morrow up on the account? And I did it. I rolled over and got the email and rolled my happy ass out of bed. Set him up. I could have waited until the morning, but I was like, yeah.

Reverse the Verse›May 13th, 2016·
Published on this date.13 May 2016
EpisodeCommunity & events

[Will there be a] 'Let's Talk About' episode on the Starfarer?

I prefer to let people actually fly one around before we do one of those, but eventually it's going to get to every ship.

Jared HuckabyHost, Community Manager

I think even then, give it a patch or two, let it iterate.

Let us get through some of the early bugs so you can actually see something.

Jared HuckabyHost, Community Manager

Yeah, very rarely is the first iteration of anything exactly how we want it.

For the same reason, that's why I haven't touched the cart wall yet. People are still kind of getting into it.

Reverse the Verse›May 13th, 2016·
Published on this date.13 May 2016

When will we see the Vanduul language interview you did a few weeks ago?

Jared HuckabyHost, Community Manager

That's a good question. I also have that question. I don't know the answer to that. I have asked and didn't get an answer. I think they're holding on to it to make it part of a bigger thing.

I want to know about that too.

Reverse the Verse›May 13th, 2016·
Published on this date.13 May 2016

So what are you guys going to be doing here in Los Angeles?

Eric PietroQA Tester

We're the new quality assurance team working under Vince right here.

So our job is to make sure we help the developers, everybody in-house, as well as to lend support to our Austin and UK teams.

Jared HuckabyHost, Community

We've got QA spooling up in the three studios, and we're getting ready to put one together in Frankfurt, right?

Oh, yeah. Melissa Estrada's going out there.

Reverse the Verse›February 12th, 2016·
Published on this date.15 Feb 2016

How's it looking [the 2.1 feedback you've been monitoring]?

It's looking good so far. A lot of Vanguard talk. People are really excited.

Randy VazquezAssociate Producer

A lot of talk about the Vanguard and its current performance. Of course, nothing is final.

Randy VazquezAssociate Producer

Nothing is final in this game. We're still working on the Constellation, so I know there's a lot of talk about that. So that is being worked on. Hopefully it'll be fixed soon.

Jared HuckabyCommunity Manager

And I know some people have reported that some HUD elements are missing from the Cutlass. That's on the list.

Reverse the Verse›January 15th, 2016·
Published on this date.15 Jan 2016

Since you're here, why don't you talk about some of the hot button issues that we've discovered?

Well, obviously, like I said, people are flipping out over the Vanguard in its current performance. Not final, of course. It's not quite operating up to specs as we wish it. That's probably number one on the agenda for 2.1. Obviously, people love the big guns, but they want to be able to swap them out. And it's performing a little too tight when it comes to maneuverability right now. So that'll probably be toned down a little bit.

Reverse the Verse›January 15th, 2016·
Published on this date.15 Jan 2016

All developers