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Are solo players being left behind by CIG's focus on multiplayer, especially owners of medium and large multicrew ships whose ships are weak without a crew, and what is the plan for that?asked by AresSplinter

TL;DRSpeaking as a player rather than a dev, Beckford says multicrew ships are meant to be crewed and so work best with a crew, needing a different play style, and he cannot speak to AI crew plans.

I understand where you are coming from. I love a big ship too, but we as devs don't join orgs, so I am left to wander the hangar bays and corridors alone.

[Edit: Just to clarify that this is my point of view as a player, not a dev, because ships and plans for them are not my area of responsibility.]

But they are "multi crew" ships. It makes sense that they are more effective with a crew, than without one. They are actually intended to be crewed (by whatever means). For example, the reason a capital ship has gun turrets, is because they are less manoeuvrable than smaller ships. Multicrew ships -in my opinion - just require a different style of play.

[Edit #2: In my above response I'm also including any form of AI crew as crew, but cannot speak to their plans, progress or schedule.]

Chris Beckford
Senior Lead Programmer (VFX)

Spectrum›Ask The Devs·
Published on this date.4 Nov 2025