Is the unified jump point size system a permanent solution, or will we see small, medium and large jump points make a return in the future?
TL;DRThe permanent jump point is currently intended as one size fits all, so large ships aren't blocked; whether stable ones of different sizes appear later is undecided, and size choices may matter for transient ones.
We know they're there for transient ones.
We're talking permanent. Permanent ones, right now, the first one is large, and that's our intention.
The intention is that the reason why the permanent ones are so important is because they are one size fits all. And that's currently the intent. Whether in the future we have stable ones that are different sizes, time will tell. But for now, the reason why those are so important, the reason why they're maintained by ATC, is because they are the most useful.
We don't really want to prevent people from going to places just because their ship's large.
I think there was a certain strategy element of making sure that you had the right ship, and that you brought the right ship for the particular journey. I think when people lament the one-size-fits-all thing, they lament the loss of a strategic element of interstellar travel.
Yeah, and that's fine when we have more jump points and there's more than one way to reach a system, and some are longer, some are harder, some are easier. Depending on your ship, there may be the right jump point for you, but for the main ones that we need, those arteries to connect the universe, we want to make sure that those are consistent.
So while all the jump points are capable of fitting every ship, depending on the strength of the current inside and the amount of obstacles and stuff, you may still want a ship of a different size. And instead of that being mandated by us, that's a choice that we now put in the hands of the player.