Matt Sherman · DesignerSo that's something I've actually gone back and forth talking with Calix about. There's a certain level of that that would definitely be cool to have, and he's very much wanting to have some of the interactive cockpit stuff that you do see in games like DCS and Rogue System, but not to the point where that becomes the standard interaction and everything else is keyed around that. So it's very much something we're going to have to go back and forth on, try out a few different implementations, see what's going to fit right and play well in our game while still adding to the ships and making sure it feels like, oh cool, I'm really doing stuff to get my ship flight ready, to get off the ground, into space, flying around. How that expands out and how that gets built out is still up in the air.