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Is there going to be a more elaborate process to starting up your ship? And if so, will there be any kind of remote start options?
Calix Reneau · Designer

So, I've worked with Zane on this a bit, and it's all still in the earlier phases of it, but essentially we want you to be able to manually start up, like, not have the startup animation at all if you don't want it, manually start up and do the exact order of... So if you're trying to do a super stealthy startup so that you can get away without showing up on anybody's radar, you'll have to do it differently than if you were just starting up regularly. Or if you need shields on before anything else because you're taking immediate fire, you would want to do this manually. But we'll still have an automatic startup that's sort of our baseline. And we're exploring ways to expand that. That's actually part of what goes into the sort of generic use thing I was talking about earlier. One way of making it so that you have full access to all the buttons on your cockpit, and being able to do at any time really fine-tuned manipulation of your ship using the auxiliary buttons and the screens and all those things. Once that's truly available across the board, then we can really explore implementation of manual startup and basically the spectrum in between manual and automatic startup.

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Published on this date.2015-12-10
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