Can we get more keybinds for actions like starting engines, powering the ship, etc.?
TL;DRYes, the intention is to make as many interactive actions bindable as possible, limited by engineering time, with some such as starting engines and powering on possibly already in.
Yeah, I guess the short answer is yes. The intention is for us to have as many of these as we can get in and available as actions that are bindable. Anything that you can sort of look around and see and interact with, we want to have shortcuts for, just for those players that want to use it, really. I mean, not everyone wants to interact in that manner with the stuff physically. Some do, and we want to cater to both. So anything that probably comes in first as an interactive button, and it's just about when we have the time to open these up as actions. I was just going to say, we could design these as much as we want, but we need engineering time to look into them.
And you started some of this back in 3.0. Some of these things are already in game. I know they mentioned specifically start engines and power on. I think some of those are in 3.2, if I'm not mistaken.
Yeah, they should be, I hope so. I remember mapping them to all of our HOTAS devices as well. Should be working.