John Griffiths · Lead Environment ArtistNo. So when we were working on the DCs, there is a story behind this. Originally it started in concept art: they kept putting zero threes on everything, a bit of scale, a bit of a number somewhere. That's great. I think it gives a bit more reality to things. But the problem you then encounter when you're actually in development is that every artist then puts a zero three on what they're doing. So you go to a place and all you can see is zero three. Every file name is zero three. Everyone thinks they're being original. They're not. So that's why I opted for, in my first one, zero four. That's actually my favorite number. Not zero four. Four.