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Is there anything else you want the community to know about the Hammerhead before it goes to Evocati and PTU?

TL;DRMissiles can't be put on the Hammerhead's turrets, but they can take heavy exploding-bullet guns, and the speakers suggest mixing four weapons per turret, including distortion ones to disable ships.

Adam ParkerSystems Designer

Yeah, there was that question about missiles on the turrets. Can't do that. But they can fit those guns that have the huge exploding bullets. So give that a try.

John CreweVehicle Pipeline Director / Lead Systems Designer

Yeah, I'm always a sucker for putting Gatlings on everything, but a Hammerhead with ballistic scatterguns on every single turret will be a sight to behold. That's scary.

Jared HuckabyHost, Community

And I imagine if you put ballistic scatterguns on the turrets, that would save you a lot of power to pump into your shields.

Adam ParkerSystems Designer

Four different guns on each turret as well, if you're feeling really spicy.

John CreweVehicle Pipeline Director / Lead Systems Designer

Put four different ones on a single turret, chain the fire mode so it goes distortion first and energy and then ballistics. So the first two take down the shields.

Adam ParkerSystems Designer

I think it would be a good idea to have the top and bottom turrets be fully distortion and then offensive weapons on all the others. So you've got two guys focused on disabling ships.

Calvin WilliamsSenior Ship Artist

Swiss Army knife of ships.

Reverse the Verse›A Wild Hammerhead Appears·
Published on this date.21 Sep 2018