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Can we expect alternate key bindings to control the MFDs, as opposed to being forced to use the mouse and interaction system?

Jared HuckabyHost, Community

When people have their setup with hands-on throttle and stick, there's some features they maybe don't always want to pull their hands off for and have to switch to another control scheme. So what are our thoughts about adding additional key mappings to quick-key some of these features?

Todd PapyStar Citizen Live Game Director

I guess for me, it would be more about freeing the player up to do that, to be able to set it to whatever they want. From a keybinding perspective, it's something that we haven't really explored just yet, just because, again, we first got it in, and then we were just talking about HOTASes today and how they feel and people complaining about having to switch over to keyboard and mouse. But I'll speak to Andy about it and I'll see from a code perspective how hard it is to map that, and we go from there.

Reverse the Verse›LIVE - Frankfurt Studio Update·
Published on this date.2 Feb 2018