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Will the FPS launch with an in-game chat system?asked by Shrike

TL;DRYes, the first FPS release will use CryEngine's default in-game chat on local servers, with a richer social-module chat system with channels, whispers and presence coming later.

And the answer is yes. So, with the first iteration, of FPS we're going to use the in-game CryEngine chat, so the default chat that comes with CryEngine. Later though, in the social module, one of the things that's been worked on by Austin team is the new chat surface, so this will introduce things that people are more familiar with from most MMO titles, giving you the ability to chat, in the long term, from the website to people in the game, this will come with the idea of rich presence. meaning you can see when they're online or offline. So you can chat with them in game, you can have private whispers, or tells, or whatever you want to call it, and it'll also allow for things like different chat channels, i.e. your party chat, your guild chat, so that system is coming with the Social module. But yes, in the initial FPS release, there will be local server chat, meaning that you can talk trash to your enemy team, and I guess talk trash to your allies as well.

10 for the Producers›Episode 07·
Published on this date.25 May 2015