Is there anything you can tell us [about this idea of pledge/unique item recovery]?
TL;DRThe item kiosks are already in the game and the back-end database work is ready, but item recovery was pulled from 3.24 and no date is given; a broader plan for purchased items is said to be coming.
So in terms of the item recovery in general, there's been a lot of discussions in 3.24, which was, to be honest, very interesting for myself and the design team mostly to read, was the different opinions about the item kiosk and no drawer access to inventory. I mean, this is still going to go on right now that we have at least one release done with the current system, but I'm not saying this is the final one at all. But that's one of the reasons for why the item kiosk exists also, right, was to basically give you guys access to get your items back, right? And so I don't want to say when the feature is actually going to drop because I don't really know specifically when, but I can tell you that the adding all those kiosks in every location, getting them hooked up, you know, this is and getting the actual recovery part, we have to take it out of 3.24 because obviously 3.24 had to go at some point, right? And there was more pressing, you know, development and issues to solve with that. So we have to make that decision. But the actual kiosks themselves are already in there. I mean, you see that in the first now they're usable. And so that means that that feature is in a good place now to be implemented and added in the patch. I can't tell you which one, but I can tell you that that's we talk about that stuff all the time about, hey, when are we going to close the loop on this? When is it going to land, right? In terms of the database work too on the back ends, that's already ready to go. So it's really about, you know, when can we get cycles from the game teams to get that in there? And I do agree. That's for me is also a bit that's a pet peeve of mine, like being able to get your items back, especially when they're unique is a super key.
So, yeah, I mean, I use the term pledge item recovery, but it's really unique item recovery. That's the thing.
BB Yeah, yeah, it's, you know, the ones that you only have one of and that are important. Now, that said, there are plans, you know, for how this is going to work for Star Citizen, not just during the development, but as a whole, right? Because, you know, there's more and we're going to discuss about this. I think it's it has gone a little bit with some of the things we're going to be showing, but there is a larger plan on how purchased items are going to work and how that ties up to the gameplay of the universe. And so there's going to be more updates on that for sure.