Will helmet and ship HUDs return, or is it all multi-function displays from here on?
TL;DRTracy says helmet HUDs never went away and thinks almost every ship will use multi-function displays, but he isn't the right person to answer, as ship HUDs are a design question.
The helmet HUDs never really went away. Oh, for ships though, right? Well, the main thing with our helmet HUD is that that was meant to give you a bunch of FPS feedback. So how much ammo you have, what's your health. It's kind of your character HUD, really. And that's the one that goes on the helmet. I don't know what the plan is for ship HUDs and the helmet. Maybe Steve has an idea, but I'm not so sure. We're not really the guys to answer that. And really, it's a design question more than anything. There's no technical limitations going one way or the other, but I'm pretty sure we're going to go with the MFDs in almost every single ship. But you're still going to have some sort of FPS HUD up there, because you have to know the status of your character. I mean, what's your health? Because we already have them now, the oxygen levels and all these other things, you're going to want that sort of feedback whilst you're in the ship and still be able to get the feedback from the ship. So MFDs make more sense, I think.