When does information become lore? Can you guys rewrite anything you have written up until now, or is it all considered official and unchangeable?asked by Mask
TL;DRTechnically all lore can be retconned, but the team avoids it, especially for firmly established points, because the game is public-facing and one small change ripples into many others.
I mean, we can. I try not to retcon. Personally, I don't like retconning unless absolutely necessary. But technically, it's all malleable. It's just we're developing in a public face, so it's a little weird. We have to choose what we can retcon. Usually, if it's something really firmly established, I think we try to do whatever we can to not retcon it. But if it's little details, it's OK to amend it to save us some trouble down the line or make something else work.
Yeah, I would say, under normal circumstances, you'd be free to retcon whatever up until release, right? But because we're so public facing, it does give you an additional challenge.
Yeah. Well, you have to be really careful that you don't retcon yourself into a story that's gibberish.
Yeah, there's a lot of ripples from when you change one small detail, and we see it all the time. We'll try to adjust something, and then it really spiderwebs quickly into a whole bunch of smaller other changes.
Yeah, because the game is so story-driven, there's like a film version of an ecology to it, and it's shocking how much impact one small change can make, so it requires a lot of care.