The thing to remember in our server setup is that we have one central server that is basically the general tasking server, but the actual servers that would handle the local, say, instance information, when you're flying in space, you're dogfighting against someone, figuring out when you're on a planet what the other people are doing right next to you, they're actually mostly going to be distributed around the world. So that's where the local instance servers spin up. And what happens is the master server is really sort of the matchmaking server, and it's sort of going, 'okay, you and you, I'm putting you together in the same instance server', and it has a whole set of criteria when it does that matchmaking. So a large part of it is the friends list, so it's trying to match you with your friends. And also we'll do things like, if you want to do PvP, put maybe some of your enemies in there, people of similar skill levels. And this is, by the way, just to stress, in the case that you're in an area where there are more people than can fit in any one instance. Because if there's only enough people for one instance, everyone would be in the same instance, with a few exceptions. But if someone's in a safe area and they don't want PvP, and someone just wants PvP, then maybe there would be two instances, one for the PvP, one without the PvP. But generally what happens is there's a whole sort of matchmaking criteria, and it's based on ping, friends list, associates, persons of interest, enemies, skill level. And it uses those criteria to match you up dynamically as you move around. As you fly around space, you go from area to area, it's matching you up and putting you in and out of different instances, and it's doing exactly the same down on the planet. And so what would happen if someone's in America or Australia, depending on what you tell the game, it probably would not opt to put you together if the ping was high, but you certainly can say, 'hey, you know what, I want to hang out with my friends no matter what, even if my ping is bad', and then in that case the friend relationship would trump the ping in terms of the matchmaking criteria. So generally it would default to trying to keep you flying with people with low pings, but if you specifically say 'no, I want to be with this person', it will make an exception for you. So I hope that answers your question, BigDamnHeroes.