What's the plan for medium fighters that aren't competitive and are food for light fighters?
TL;DRThe team is still working out why some medium fighters are too strong or too weak, and plans to lower combat speeds so durability and turret speed matter more, which is the next step.
So obviously we've learned a lot with the rebalance that we did with the light fighters, medium fighters, heavy fighters, and we're still finding out what really makes a fighter stronger against another ship, especially when it comes to size and especially when it comes to the addition of a turret on that ship. So we have been working on some of that balance in the background. We've been doing various tests ourselves to figure it out, because we basically need to figure out why the Hurricane, for example, is actually quite strong. But it's probably a little bit too strong, whereas the Scorpius, for example, even though it's quite a good ship stat-wise, is not being as effective maybe as we thought originally compared to the stats it has. So we're still figuring out why this is the case, but also we're looking to move the combat speeds down. And this will really help bring in both the durability of the ship and also the speed of the turret. So once we bring down the speed of the ships, those other two factors will become much more important in terms of combat strength. So that's probably when our next step will come with these ships.