The Arrow and the Gladius have been the meta ships for well over a year now due to them being the only ships that can decently maneuver. Is there a plan to bring the other fighters back into viability like they used to be?
TL;DRThey say there is a plan to retune all ships so similar ones fall in comparable performance windows, narrowing the gap to the Arrow and Gladius, with bigger ships fighting differently rather than just slower.
The answer is yes, we do have a plan for this. So once we do have the blank, when we do that work going forward, that's when we're going to retune all the ships, basically. That's what I'm trying to get through. When we get to the point where we retune the ships, that's going to be the point where we really analyze how close ships can be. Because we do realize that the Arrow and Gladius are probably further away. Well, the performance of those ships is better than the other ships that we compare them to, and that distance is greater than what we want it to be right now. So we want to narrow that down to bring other ships where they are much more comparable to the Arrow and Gladius, basically. That's what I'm trying to say. And that will come with the capacitor, but it's not because of the capacitor, it's because of the tuning of the ship. And that's the point where we go back and we retune all the ships together. But our goal is to bring similar ships into similar performance windows. So yeah, that's definitely going to happen in the future.
And it also has to do with the purpose of the ship. If you compare two dogfighters, yeah, they will perform quite similarly. And if you just go for dogfighting, then you have something. But if you, for example, are trying to dogfight a heavier ship, that gameplay is going to change in the future. So bigger ships like, let's say, the Constellation or Freelancer are not just going to be slower dogfighters. They're going to fight differently. It just speaks again to ship specialization, and this part of our work is not complete yet.