So the flow is developing the individual ship systems, like power, scanning, components and damage, then finding a way to assign permissions to manage those systems, and from there players will have the tools necessary to create their own roles on ships?
David ColsonGameplay Programmer, Vehicle Feature Team
Yeah, absolutely. I think the order of when things come is not exactly known. It may be that the ability to assign permissions is something that we end up doing sooner rather than later, just because of how core that is to that experience. Because right now, as I said, just assigning all the permissions to a specific player ruins a lot of this. And then obviously increasing the depth of the features is going to be an ongoing process.
starfarer.space · Star Citizen: Calling All Devs - Idris and Multicrew