Sean Tracy · Technical Director of ContentYes, it would make lots of sense. We've already got one, right, in terms of the ships? So we've got two, technically. We've got Pirate Swarm and we've got Vanduul Swarm for the ships, so it would stand to reason that we would get an FPS one. Would it benefit Theaters? Yes, but indirectly, because yes, we can help on weapon balance and things, but PvP is a little bit different than PvE. I wouldn't want to make any hard decisions based on PvE setups or environment. The PvE setup is much, much more for the players.
Sean Tracy · Technical Director of ContentI might have mentioned this anyways, but we rolled out a new Star Marine map called The Good Doctor, and this was the same team actually that was working on Theaters of War, and we wanted to do exactly a PvE survival FPS on The Good Doctor. Not quite where we wanted it to be yet, but we already had all the content and everything done for The Good Doctor, so we're like, okay, cool, we'll put it into Star Marine, let people play it, we can get all our environmental physics and bugs worked out, and once we're ready for the AI spawners to go in there, we'll put them in and call it a day. So yeah, we're not far from that at all, but we're really, really focusing on Theaters right now, and then shortly thereafter, it shouldn't be too far to do that.