John Crewe · Vehicle Pipeline DirectorIn theory, yes. They obviously enable you to start splitting bits off ships, so there's nothing to stop you using them to do that. If you've got a way of getting those bits back into your hold, there's nothing to stop you doing that either. Where it all starts falling apart is when you come to go sell those bits. So in a salvage ship, it's all been nicely processed. Maybe it's been refined, depending on the ship. Maybe it hasn't. So that dictates the value and where you're going to sell it. If you rock up in your Freelancer, oh, hey, I've got the tail fin of a Hornet here, unprocessed, damaged. If we give you the ability to sell that, it's going to be nowhere near the effectiveness of turning up in your Vulture: hey, I've got 12 SCU of processed Hornets, give me all the money.
Paul Jones · Art Director / Vehicle Concept Art Director, Foundry 42Yeah, because I don't know in the concept art, in the stuff that will be released today, if we actually... We don't really show the interior of the cargo hold, but we have basically figured it all out, and there's the nod to the Reclaimer where you can actually see inside all the processing equipment, and then basically it all gets processed and compacted into a box, and basically it pops out a box ready for you to just go and sell, essentially.
John Crewe · Vehicle Pipeline DirectorWe're not quite sure how the Reclaimer is going to fill up its hold, whether it's going to use a similar bigger version of that or whether it's just going to be raw cubes of compressed metal. But there's the ability to have those two different states: here's processed metal in a box, easy, nice, ready to go, ready to sell, or the raw scrap compressed in a box. You take that to a manufacturing plant, or you can perhaps sell it to a refinery, or you can get your Reclaimer to even process it more into those boxes, so you have the options there to change the output.