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Thanks for green-lighting the surveyor/reclaimer/salvage mechanic. What mission types are you thinking might be in the game for salvagers?asked by Moose

TL;DRSalvage is seen as a resource mechanic for recovering material from battle wreckage and stripping working weapons from destroyed ships, with possible ship repair roles too, and salvagers could support organisations in combat.

Certainly, I definitely think it's a good resource mining mechanic, so rather than actual resource mining, like going to asteroids or planets and mining seams, this is another way to go and take the remnants of a big space battle for more raw material and resources that goes back into the economy rather than just disappear. So that's definitely a large part of it, the other thing could be stripping functioning weapons off of destroyed ships, so you might find a dead destroyer that has a working gatling gun attached, you might find what parts are still useful, which you'd store in a separate hold and could sell or be repurposed. Those are the kind of typical missions you can expect, but we're also looking at the possibility of salvage type ships being involved in fixing/repairing other ships as well, though we are looking at maybe some specific ships for that task as well. I think salvaging will be a really interesting role to play in the PU, I could definitely see an org going to battle with a big ship at the rear for command and control, plus a salvage ship to go in and recover as much of the material or undamaged weapons etc so as not to leave money on the table so to speak.

10 for the Chairman›Episode 40 (2014.10.06)·
Published on this date.6 Oct 2014