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This is the first time that we get close to the shape that would ultimately stick with the design?
Paul Jones · Art Director / Vehicle Concept Art Director, Foundry 42

Yeah, so this was just that fateful day, sat at home. I'd actually got a couple of hours of, I wouldn't say free time, free headspace to actually think this thing through. I don't pretend to be a concept artist, but I can certainly help. My job is to push people and to break them out of their thinking. So mine was more of a functionality pass. What could we do? Maybe we don't have this mechanic just yet, but let's think about some cool things. And in a couple of hours just crashed out some shapes. And from there, that was basically our jumping-off point.

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Published on this date.2018-06-15
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