Geoff Zanelli · Composer, Squadron 42Yes. That's exactly right. So, I wonder if everybody knows Chris made a very, very cool movie called Outlander, gosh, 15 years ago now, or close to it, which was kind of a take on the Beowulf story, but it's set in Viking times with, I guess you'd say, a spaceman, an alien man that crashes to Earth and brings the monster with him, basically, and then, using Viking technology, has to go fight this high-tech monster. It's quite cool. It's a monster movie. It's really fun. It's a multi-genre sort of sci-fi fantasy thing, which is exactly in the world of what I want to do. And I actually met Chris through... I would have been brought onto that project... let's see, maybe I met Howard McCain, who directed it. And then I met with Chris and John Schimmel, who produced. So we made a movie together. I mean, it really started that way. And I think really what happened then was Chris said, I'm making Star Citizen, and it's going to be split into really two worlds. We have the PU, which everyone's been playing for years now, and we have Squadron 42, which is narrative, very different story-wise from the PU. In the PU, the players are writing their own story. In Squadron 42, the player is involved in another bigger story that already exists. And that, I think, is what drew Chris to ask me about it, because it's very much designed to feel like you're moving through a very long epic. It's story-driven, and that's, I guess, the province of film composers. He recognized how I was able to tell his very complicated story in Outlander and then how that might expand out into the universe of Star Citizen, which is quite a big story to tell.