What is the one thing your team is working on right now that has each one of you most excited for the future?
TL;DREach speaker names a different favorite: loot generation, atmospheric depth damage, and long distance probing, which would let dynamic temporary locations spawn across the solar system.
I'm kind of biased, because Loot Generation is what I've been working on mainly for the past six months, so I'm excited about Loot Generation. I'm really looking forward to populating the universe with stuff for players to find.
Also biased in that regard. So I'm a huge Starfarer fan, so I'm looking forward to finally having it full of more additional functions. But the feature that actually is more interesting for me in terms of gameplay is the atmospheric depth damage. So I can see already, like you already mentioned it, the Hunt for Red October situations. So that probably will be fun.
I'm going to be different. I'm going to choose the long distance probing stuff. I think that's going to open the game up so much. I think the problem with Star Citizen right now is we have the planets, we have the moons. There's some activity happening there. There's Lagrange points, some activity happening there. But if you look at the space we have in the solar system, that is 0.1% of the space we use. Once long distance probing comes in, we'll be able to dynamically spawn an asteroid cluster, a wreck, a bunch of pirates attacking a hauler, anything you can imagine, a small station where they're producing drugs or high-end weaponry. We spawn it. It's a temporary location. It might be there for this week or this month or this day. Whoever finds it first gets to, well, if they can tackle it, gets to get the rewards. I'm expecting a mining organization to have a dedicated probing division where they're just searching for things there. Oh, I found you guys a new asteroid cluster. Everyone just rush there, strip mining, and you make the profit. Whoever finds it first is going to make the money. Whoever finds it second pretty much makes nothing, unless they're pirates, and then they find some miners there and they make some money. So the pirates are going to have so much fun with this, because this is how you find other people mining, hauling, doing other things. So there's so much. It pretty much makes the entire solar system space our playground. And we can do stuff that we generate, stuff that players do there, that others can find. It just brings the entire solar system to life.