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Any thoughts on using directional sound in ship cockpits to indicate incoming missile fire?

Graham PhilipsonLead Audio Programmer

The Atmos thing is a good opportunity to test out how this works. It may be a good sort of first use case for that sort of thing. We have all the information we need. It's just a case of how do we express it in a way that's easily understood by the player.

Star Citizen Live›Sounds of a Life in Space·
Published on this date.19 Jun 2020
EpisodeAudioShip combat