Any thoughts on using directional sound in ship cockpits to indicate incoming missile fire?
Graham PhilipsonLead Audio Programmer
The Atmos thing is a good opportunity to test out how this works. It may be a good sort of first use case for that sort of thing. We have all the information we need. It's just a case of how do we express it in a way that's easily understood by the player.
starfarer.space · Star Citizen Live: Sounds of a Life in Space