How much flexibility do you have to add your own flavor when you translate the ship and gun concepts into the game engine?asked by Awesome AD
Chris SmithLead Vehicle Artist
Well, I started with a weapon so far. I'll be working from concept, from either 3D or 2D concept, and I usually add my own flavor to my own things, definitely on the texture side and maybe on the modeling side. We'll see once I get to a point and it's presented and maybe I need to do some adjustments, because sometimes with a 2D concept drawing you don't see the other side, for example, so you have to make up your own thing a lot. So in that case, yeah.
starfarer.space · Wingman's Hangar ep006 . February 1, 2013