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What tech is blocking our ability for ships to save their current setups, such as MFDs and settings like firing groups and overclocking, so that when we respawn a ship and get it back from our insurance, our preferred setup comes back and we don't have to reconfigure every aspect of our ship again from scratch?

John CreweVehicle Director

That's not particularly for the vehicle team to answer. That's more the general persistence backend guys. But from the vehicle-facing side of it, we talked about this before, having the MFD rework, moving them away from their current system to building blocks. And as part of that, you're going to be getting a ship settings screen that you can set all these things in, and then there's a single place that we can send off, like, here's this ship's settings, and it's just one place that gets sent and retrieved and then works across your ship, rather than having to pull this data from all these various locations on the ship and package it off and get it back. So yeah, I can't really comment on half of it, but from the vehicle side, we need to have those new MFDs done first.

Star Citizen Live›IAE Free Fly All Ships Q&A·
Published on this date.4 Dec 2020