Without giving too much away, because Squadron 42 is a single player experience, what's the plan of action for that game?
Phil MillerLead Designer, Squadron 42, Foundry 42
First 10 missions for the end of this year, fingers crossed. So we're knuckling down with those. And then in the background, we'll have other teams working on the follow-up 10, segments of 10 missions every month after.
Eric PetersonHost
Just kind of doing the modular release kind of schedule, like the rest of us. It's a serial sort of release, kind of like the old Buck Rogers movies or something.
Phil MillerLead Designer, Squadron 42, Foundry 42
Yeah, that's the plan. Like cliffhangers at the end of Flash Gordon, like the old Flash Gordon serials, the big cliffhanger at the end of every 10-mission segment.
starfarer.space · Wingman's Hangar ep057 . February 19, 2014