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I wanted to discuss Squadron 42 for a bit, since that's the most immediate component of the game for most at the moment. So I believe it is supposed to be a three episode part of a larger single player component of the game. What kind of flexibility would you say has the multi part development cycle given to you?asked by Pramath

Cloud Imperium

Well, we're very, very focused right now on Episode 1, that's the one we are driving for, that's the one that lets us identify what that product is, what that game is. How it matches and blends well into Star Citizen's universe. So that's kind of our main focus right now, and will be the immediate, the one we deliver first. And once we've got all that ironed out, we'll move on to the next stage of the game's development.