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What are your plans for future chapters of Squadron 42?

TL;DRSquadron 42 is a planned three-game arc with episodes two and three now being fleshed out, hoped to be written and captured back to back and to come together faster than the first.

Cloud Imperium

Well, I mean, I think the whole Squadron, you know, it's sort of a trilogy, it's a three-game arc, is, you know, will be before the, the events will be sort of a little bit before where we're setting the PU. So it will have the same kind of impact, it will be unlocking new things. So kind of what we would do is we would be doing episode two or episode three, we'll also be adding some opportunity or have content that could be unlocked if you've done that in the PU, sort of like the match of it. I mean, we are actually starting right now the very early stages of, we already have, we had an outline of, you know, one, two, and three, and now we're in the process of starting to flesh out two and three. Because our goal would be to get two and three written and then probably shoot all the performance cap back to back. And then once we have episode one out and done, with all the technology there, two and three won't necessarily be, you know, as long a process, right? Because we've had to build all this technology that didn't exist before, we really want to push it, and so we've been focusing on building tools, but once the tools are in place, you know, two and three will, I mean, they're not going to happen overnight, but they will happen a lot quicker than one did.

I mean, it's very similar to the way, say, Wing Commander 2 was from Wing Commander 1, because it built on all the foundation of Wing Commander 1's code, and then we sort of saw what worked in Wing Commander 1 and said, okay, well let's push much more of this story in a bit more of a sort of constructed narrative, more relationship stuff, you know, because in Wing Commander 1 you basically talked to the various wing people that you could have, and you sort of decided who you wanted to fly with, and depending on how you did it, sort of in the missions it affected what the campaign path was, but your relationships with the characters never really developed in the same way that, say, they did in Wingcommander 2, where there was a specific story, there was a traitor, you know, and you have an opportunity for, you know, a relationship with Angel, for instance, and that was mostly because we saw what was really working in Wing 1, and we looked back and said, well, we could take these elements and really push it, and I kind of suspect that that will happen with Episode 2 and Episode 3 of Squadron.

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Published on this date.27 Jan 2018