Any new information on the new damage system? How's that coming along?
Matt ShermanTechnical Designer
That is actually not really me. That was the other Matt we have in the LA office, Matthew Intrieri. He is badass with tech art and making ship explosions look awesome and not kill our computers at the same time. So he is doing most of that damage state stuff.
Ben LesnickDirector of Community Engagement, Online Strategy and Spaceships
And the pierceability is coming.
Matt ShermanTechnical Designer
Yeah, pierceability stuff is more a by-product of physically-based damage, still being looked at for how we'll be handling it overall, but lots of cool stuff with just components and weapons and all that down the pipe for the next couple months, so it'll be good stuff.
starfarer.space · Reverse the Verse: October 16th, 2015