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We mentioned a while back that we want a ship armor stat, but it's not completely integrated into the game yet; ships are using kind of a hit point system now. Has there been any update on that?

TL;DRArmor currently exists only as a flat per-damage-type reduction on top of hit points, with physically-based damage planned as a long, ongoing effort, and no armor stat is on the ship matrix yet because it would not be useful.

John CreweVehicle Pipeline Director

So yeah, we do have ship armor in the game, but as you say, because we're a hit point system at the moment, armor is just really a sort of multiplier on that. It doesn't have its own health pool, it doesn't degrade the more you shoot it. It's just completely flat per damage type. So physical damage will be reduced by this amount, energy will be reduced by this amount, and then it lets the rest through to the hull. So that's not where we want it to be. And neither is the hit point system. So Chris is very keen for us to do the whole physically-based damage stuff. It's not a simple, we're going to change from hit points to doing it physically. It's an ongoing thing that's going to take a lot of time and effort to do. But it will make everything more systemic and move away from just, I'm going to add 10 points here to do this, I'm going to do 100 points here. It's based off the geometry of the ship. The armor itself will then be not visually physicalized, but it will be a stat that can degrade and actually have some real impact. And then we can perhaps look at a way of reflecting that on the ship, because at the moment it's very binary, and it does something or it doesn't do something, and it's not a great stat to put on the website. It has small armor. It has size one armor. It has size two armor. It doesn't fit in that section. And then in the technical specification section, it's, how am I going to describe this armor in one set of numbers? Does it just reduce by this amount? Sure, I could put that in, but it's not useful information without the rest of the information.

Jared HuckabyHost, Community

So it's not to say that it's not a stat that won't get added to the ship matrix at some point. It's just that doing it right now wouldn't be very effective.

John CreweVehicle Pipeline Director

No, it's almost like it would give you more useless information than it's worth to put on there.

Reverse the Verse›LIVE - The Shape of Ships·
Published on this date.7 Dec 2018