I imagine many of these features coming in 3.23 were first developed for Squadron and are now being brought over to the PU, which requires a lot of additional functionality that perhaps Squadron doesn't?
Gabriel HectorSystems Designer, Manchester
Yeah, so there's a lot of stuff that we've added on as part of this process of bringing it over from Squadron, where it was this thing that was suited for Squadron specifically, and then it goes into Star Citizen and it immediately needs so much more. So what started out as just move it into Star Citizen has become quite a task, but I think...
Zane BienUI developer/programmer/designer
I guess in that respect, it's also accelerated the robustness. Like for the maps, for example, it's the fact that we need to get it in PU and working all properly with all the different systems. It's also going to go back into Squadron as well. It's not just Squadron going into PU. All the stuff that we've done is very general, and so it'll also benefit Squadron as well.
starfarer.space · Star Citizen Live Q&A: UI Features 3.23