Will dynamic jump points stay open long enough to log and sell their existence for profit, and then reuse them multiple times?
TL;DRDynamic jump points will stay open for at least hours, though exact numbers aren't set, so they can be reused and sold; there are no transient jump points in 4.0.
Yeah, of course. Basically, this question is saying you don't want to have them for too short a period of time so that they're useless. Well, yeah, we know, right? So they're going to be, we haven't got the numbers, but the minimum is definitely in the sort of hours. So hours is a useful period of time to be able to use something, reuse something, sell something. That's sort of the minimum. And then it goes up from there, and everything in between.
There's nothing to say, you know, we're known for doing all these global events, XenoThreat and whatever. There's absolutely nothing that says we can't have a transient jump point show up to take us to a new kind of global event, and it's there for the whole week when that's happening.
Absolutely. And then it's really gone.
One of you dudes has to find it. And then you can't get there because it's actually gone. I'm realizing I probably wasn't supposed to share that.
There's a lot of cool things that we can do with jump points, and I'm really excited to add those transient ones in the future because they do add a lot of variety, and we could potentially add as many as we want, so it could be exciting. Not for 4.0 though.
There are no transient jump points in 4.0. That's not being coy, that's me being honest and real with you. One jump point in 4.0.
Well, one either side.
One pair of jump points. Two one-way jump points.