Nathan Dearsley · Vehicle Art Director, Foundry 42 UKYeah, the rendering side of things has always been pretty good. It's always been up there, as far as I'm concerned probably the best. But I would say that; I'm a little bit biased. And it's only going to get better. The lighting, the new flares stuff is just such a pleasure to use. There was so much manual effort that went into setting up lens flares on lights. And again, I wouldn't use them in the J.J. Abrams style; I would try and use them to mimic atmosphere around that light fitting. I don't have to do that anymore. It's all dealt with automatically, and it looks consistent. So when you look at the Idris, like standard, or you look at a Starfarer or a Retaliator, now we're starting to get under the skin of the rendering a little bit more. The whole project is starting to gel together a lot more visually. That's my personal opinion, but I hope other people will see that when all that goes into the build.