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A lot of progress has been made (and knowledge gained) with CryEngine during SC's development – is this something you guys will eventually pass on to other developers through whitepapers, articles, etc?asked by NtrepiD

TL;DRYes, the team expects to share its engine and art-pipeline knowledge through talks and presentations, possibly including procedural planets once they work, though mainly as a longer-term intention.

I would say yeah, I mean I think we've got a lot that we've been working on. On some aspects, some of our art pipeline is being shared. I know Nathan Disley did a lot with, you know we've got a whole pipeline that involves custom normals and bump mapping that allows us to build the spaceships to the level of fidelity and detail you see without absolutely crushing the amount of faces we need.Yes we definitely will be sharing this, I can sort of see talks happening. I know Alister Brown who's our head of graphics did a talk at GDC the other year and we'll probably be doing that down the road and I'm pretty sure once we've got the procedural planet and all that stuff going we might do some presentation on that, but yup, longer term we'll be quite keen to share sort of our learning and knowledge.It's how everyone in the game business evolves and advances and I'm quite keen to sort of support other efforts for developers to share information and work on open source libraries because ultimately it's... and I don't think it's just about the tech, I think it's about how you apply the tech and the gameplay you do and the art you craft and so tech is one of little aspect and of course every game has different requirements. So even with the same base tech like Unreal or CryEngine or something, the demands of the individual games are very different like the demand of our game is very different from than say sort of straight ahead, sort of single player shooter or something like that or like a Crysis game. A Crysis game has a very different demands than say a Star Citizen game.So yes definitely would want to be doing that.

10 for the Chairman›Episode 85·
Published on this date.20 Jun 2016