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Over the years, we've heard multiple teams say they're going to take a stab at turrets and make turret gameplay better. Why are turrets such a difficult thing?

TL;DRTurrets are hard because ship movement, turret movement, gun movement and aiming all interact, making it difficult to aim at moving targets, but they are up for the challenge and hope to improve them.

Richard TowlerVehicle Experience team

What it kind of hits on is they're very difficult to do because it's not just one axis. You've got several influences on the turret itself. You've got the ship movement itself. You've got the movement of the turret, but you've also got the movement of the guns on the turret as well. And then the way that works with the aiming system, that's a very, very difficult thing to balance and to get right. So players are struggling to move the turret into the right place when they're trying to aim at something. So they're trying to aim at a moving target while the turret's moving, while the ship's moving. And that's just something that's very, very difficult to do. Turrets don't really work that well in real life for that reason. So it's just very difficult. But we're up for the challenge again, and hopefully we can make those improvements.

Yogi KlattVehicle Experience team

They will eventually work properly.

Star Citizen Live›Adventures in Spaceships·
Published on this date.21 Feb 2020
EpisodeShip combatPhysics