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[Do] the experimental modes for this season in Arena Commander have to do with tuning time to kill on a lot of these ships?

Thorsten LeimannSystems Designer

Yeah, correct. It's a huge effort right now that we are going through. We had heavy iteration time, especially in the beginning of the 3.23 cycle, where we had it wrong, had it wrong, had it even more wrong. And then at some point we were heading in a direction where we were suddenly seeing the time to kill times being in the ballpark area of where we want to see them. We are still not fully there yet, so we are still improving it. It gets really complicated because in some ships it's easier to destroy crucial components versus others. But yeah, we are working on a solution for that.

Star Citizen Live›Q&A: Invictus Vehicle Gameplay·
Published on this date.24 May 2024