Will T0 of life support allow atmosphere management on a per-room basis, or will it be one atmosphere setting throughout the entire ship?
TL;DRLife support is planned per room, with adjustable pressure, temperature and scrubbing rate, while keeping a simple baseline and good UI so it doesn't feel tedious.
It's going to be per room. We want to go as granular as it makes sense for this, obviously. You'll be able to set the pressure in the rooms. You'll be able to set the temperature in the rooms. It can be different in each room, and also the rate for the scrubbing. It's going to be a balance for each room: what do you want this room to behave like? There's going to be a decent amount of choice there for a player to do.
One of our big considerations for this is that while you are going to be able to do everything on a per-room basis, we're going to be making sure to have a good focus on usability, and again, the quality of UI will help with that so that it doesn't feel tedious.
Yeah, that's a good point. There's going to be, obviously, a process for just maintaining this room in a normal state for life, let's say. But then maybe you want it to be warmer than others, so you're going to focus the life support on the temperature to keep the temperature higher, and maybe you don't care about the CO2 levels in this room. I think the idea is for the baseline to be very simple. You don't really need to do much. But if you want to go into these details for some specific purpose, you can.