Jarek · Gameplay ProgrammerI think it's good. It's progressing, definitely. I'm enjoying working on it. But I feel like the 'easily' part is probably a bit misleading. It's more than just the room system. There needs to be graphic user interface for all the panels. There needs to be controls for the rooms. There needs to be integration to resource systems. So there's a lot of additional work that we're doing right now. And then also when you have the setup for the ships. But it is definitely progressing and I'm happy with it so far.
Jacob · Gameplay ProgrammerWe do have a lot of ships to process to get that in a releasable state, so that definitely is a contributing factor. And the question saying the room system is finished, it's not quite accurate either. It's constantly in development, being upgraded to support more new features and things like that.
Jarek · Gameplay ProgrammerIt's a big feature.
Jared Huckaby · Host, CommunityBut things like resource management and life support, those are all how we build out the idea of true multi-crew here.
Jarek · Gameplay ProgrammerThe classic engineer role, yeah.
Jacob · Gameplay ProgrammerThere will be a lot to make that exciting in the not-too-distant future when we have life support. I'm also thinking about the fire system in development. That gives you another thing for other people on the ship to do other than the pilots. It's, oh, we've got a fire on deck three, send someone to go deal with that. That interacts with life support, resource management, all of that.