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What's one of the things that you're working on right now that excites you the most?

TL;DRMining is what excites Dan most, as the backbone of the economy that refining, crafting and science build on, while Todd oversees mining and salvaging.

Dan TrufinLead Systems Designer, Foundry 42 Frankfurt

Mining.

Todd PapyStar Citizen Live Game Director

And that is what he's specifically working on right now.

Dan TrufinLead Systems Designer, Foundry 42 Frankfurt

No, it's a cool thing, and it's going to be the backbone of the economy, because this is where resources come from. And a lot of things will get built on top of mining. We're talking mining, then refining, then using those components to build other things, to research, to do science. There's so much stuff that stems from this gathering of resources. And again, not just mining: mining, salvaging and all this. So all this gathering of resources is going to bring so much gameplay into the game. So it's going to be so cool.

Todd PapyStar Citizen Live Game Director

But he's specifically working on mining. He's the product owner for it. And then we've got salvaging being worked on out of LA, Austin, as well as the UK. And so for me, I get to basically oversee those with Tony, and I'm excited about those.

Reverse the Verse›LIVE - Gameplay Systems and AI·
Published on this date.16 Feb 2018